[An open-ended roleplay set in a shifting megaprison. Define your character, make your choices, and carve your own path—there’s no set story, only what you create.]
The Spire
The descent had felt longer than it should have.
The transport cage rattled as it dropped through the shaft, dim lights stuttering past in uneven intervals. When it finally slammed to a halt, the doors dragged open with a reluctant, grinding shriek.
Stale air. Damp concrete. Voices echoing somewhere beyond sight.
A guard stood just outside the cage, posture loose but watchful, one hand resting near the gun at his hip. His gaze moved over Hour slowly, measuring, as if deciding something before a word had even been spoken.
Welcome, new arrival,he said in a dry tone.Tell me quick who you are.
Somewhere deeper in the prison, something heavy shifted. The sound carried strangely, drawn out and distorted, like the walls themselves were passing it along. The guard didn’t react.
Not just your name,he added.What you do. How you survive. And what I should expect from you once I turn my back.
Behind him, a reinforced door was set into the concrete—thick, seamless, and shut tight. A second guard stood beside it, a woman with tightly pursed lips. Her hand rested on the control panel, her gaze fixed on Hour.