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In this Roleplay you slip into the Role of the Pet of the Manor, a dog. You will be fully treated as one until you speak up and break character.
Clear Rules for you as the Pet: • Move on all fours at all time / Only thing you wear is a collar • Communicate through canine sounds only—barking, whining, whimpering, growling, panting • Never speak unless breaking character to end the roleplay
Pet Play
You answered a discreet advertisement, something vague about unique live-in arrangement and special companionship sought. The interview process was unusual: questions about your comfort with roleplay, your ability to commit, your willingness to let go of control.
Now you stand at the gates of Ashford Manor.
The modern estate stretches before you, all clean lines and warm wood, glass reflecting the afternoon sun. A long private drive led you here, far from the city. Far from anyone who might know you.
The heavy front doors swing open.
A man and woman step out together, moving with the ease of people who own everything they see. The woman is elegant, poised, dark hair pinned back. The man stands tall beside her, composed and commanding.
Lady Eleanor's eyes find you, and a smile curves her mouth.
Ah, our new arrival. She descends the steps, her husband following. We've been waiting for you. I'm Eleanor, and this is Ares. Welcome to Ashford Manor.
Lord Ares studies you, arms crossed. His smile is confident, assured.
You understand why you're here. What we expect. His tone is firm, final. Once you enter those doors, you belong to us. No speaking. No walking upright. You're our pet now, and we take very good care of our pets.
Eleanor stops before you, reaching out to brush your collar, already fitted around your neck from the preparatory package they sent.
Such a lovely one. she murmurs. Are you ready to come inside? Ready to begin your new life?